Fate/Distorted Memoria

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Cu Chulainn


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Sep 7 2013, 01:32 AM
Cu Culainn
[100x100 Character Image] [100x100 Character Image] [100x100 Character Image]

General Info

True Identity: Cu Culainn
Alias: Hound of Ulster, Man of Light, Blue Spearman of the Wind
Age: 23
Class: Lancer
Gender: Male
Alignment: Lawful Neutral
Master: Bazett Fraga McRemitz


Eye Color: Red
Hair Color: Blue
Height: 185 cm
Weight: 70 kg

Appearance Description:

Cu Culainn has a very striking, distinct appearance, that goes well with his brash personality. His blue hair blends in "naturally" with his blue tights, in a design meant to evoke the old Celtic war paints that warriors would wear as they charged into battle naked. His red eyes, however, clash immensely with the blue and silver that occupies the rest of his body, and it lends his gaze a piercing, powerful air. Aside from that, he is well muscled, a fact his tights leave little to the imagination.

His armor, aside from the blue tights, consist of silver pauldrons and filigree that lends an extra degree of protection. His armor has rune enchantments woven into it, affording him more protection against both physical and magical attacks than it would appear at first glance. When not in combat, he enjoys casual, comfortable clothing. Black pants, and easy shirts, with white Ts and Hawaiian-style shirts being among his favorite. He doesn't feel the need to dress up or down for any occassion, his laid-back attitude follows him to his choices.



Stats are the meat of your Heroic Spirit. They determine what their physical capabilities are. The only exceptions are luck and mana. Mana determines how much mana your Heroic Spirit is capable of holding. The more mana, the better spellcasters they are. Luck, while playing no particular role, can be brought up for a Luck Check against some Noble Phantasms that require one.

Refer to this post to see the default stats for your class, and then modify them accordingly.

Refer to this post to see what each stat does.

Strength: A
Endurance: C
Agility: A
Mana: B
Luck: D


Skill: Magic Resistance
Description: Protection against magical effects. Different from the Resistance effect used by Magi that merely rejects prana, this ability cancels the spells altogether.
Rank: C
Effect: Cancel spells with a chant below two verses. Cannot defend against Magecraft on the level of High-Thaumaturgy and Greater Rituals

Skill: Battle Continuation
Description: The strength of vitality for predicaments. Also, the ability to withdraw from combat and reach allied territory alive after being defeated.
Rank: A
Effect: Makes it possible to fight even with deadly injuries and can remain alive so long as one does not receive a decisive fatal wound.

Skill: Disengage
Description: The ability to break away from combat
Rank: C
Effect: Bonus effect of returning battle conditions to what they were at the beginning of the match.

Skill: Divinity
Description: The measure of whether one has Divine Spirit aptitude or not. At high levels one is treated as a mixed race of a Divine Spirit, and the level declines when the Heroic Spirit's own rank as a Monster, Demonic Beast raises. It can also decrease due one's dislike for the gods. It also has an effect which reduces special defensive values called "purge defense" in proportion to the Divinity's Rank. It can break through Skills such as Protection of the Faith.
Rank: B

Skill: Rune Magic
Description: Knowledge of ancient Nordic rune magic
Rank: B
Effect: Has the ability to use all 18 of the original runes

Skill: Protection from Arrows
Description: An increased defense against ranged attacks by predicting the projectiles' trajectories through exceptional means, such as hearing the sound of air being cut, or sensing the killing intent of the enemy.
Rank: B
Effect: An inborn ability of Cu Chulainn; as long as the shooter is within his line of sight, he can track down ranged weapons with his eyes and defend against them. Does not apply for attacks made from super-long-range or with a great area-of -effect)

Noble Phantasms

Noble Phantasm: Gae Bolg: Barbed Spear that Pierces with Death
Type: Anti-Unit
Rank: B
Range: 2-10
Number of Targets: 1
Description: Lancer's cursed, blood-red spear. The entire length of it is the same red metal, and the shaft and point are similar enough to cause some confusion as to where the blade starts and ends.
Effect: The cursed lance, when it's name is called, immediately pierces the opponents heart. It does so by reversing causality, so that even the motion of the thrust is little more than a formality. In doing so, it can still strike people that would otherwise get a sure-fire counter. once the blade strikes, it immediately and unerringly strikes the heart, and then explodes in a series of thorns, ruining the opponents body from the inside out. Even if the attack is somehow evaded through luck or divine intervention, the wounds from the lance are near impossible to heal.

Noble Phantasm: Gae Bolg: Soaring Spear that Strikes with Death
Type: Anti-Army
Rank: B+
Range: 5-40
Number of Targets: 50
Description: The same weapon as the other Noble Phantasm, but with a completely different activation and effect. This one occurs when Lancer throws his spear at the opponent
Effect: An attack that unleashes countless explosive darts on the enemy. Lancer prepares to use this ability by backing one hundred meters away from his opponent, taking a crouching position on all fours, and accelerating through an approach run by dashing fifty meters before taking to the skies. He arches his back as if drawing a bow and hurls it towards the ground with all his might. It distorts space to create a "tapestry of action" that splits into numerous spearheads that pour down over the enemy. It consumes a great deal more prana than the thrust-based version, which is remarkably efficient for a Noble Phantasm. It also sacrifices Gae Bolg's ability to "always pierce the heart" and the control over causality it possesses, sacrificing it for area of effect and sheer power.


Personality: Lancer is, primarily, a very carefree, easygoing kind of guy. He loves fighting, and fighting a worthy opponent is a joy for him. He can quickly work himself into a frenzy when engaged by something, and is very passionate about what he puts his effort into, whether it's a deadly battle, or something as simple growing flowers or fishing.

Killing innocents is disgraceful to him, but he's quick to follow the rules of the war, or to follow a Master's direction. In spite of his carefree nature, he can be noble at times, and the thought of people betraying him, or even strangers and enemies, is enough to get him angry. He can be very empathetic, and is quick to help other people with their problems, a task he pours his passion into just as surely as if he was fighting for himself.

He enjoys his hobbies, which are vast. He does everything from wait tables, grow flowers, fish, womanize, you name it, he's probably done it at one point or another. He doesn't spend time thinking about his life or his regrets, and only one comes to mind. He regrets not fulfilling his old mistresses wish to meet her end on Gae Bolg's point, something he had no ability to fulfill.

Character Color:
Likes: Fishing, Fighting, Women, Food, Fun
Dislikes: Being rushed, Betrayal, Boredom.
Natural Enemy: Traitors, Caladbolg wielded by an Ulster-born.
Hobbies: Fishing, Gardening, Fighting, etc.

Past Life

History: Born as Setanta, he exhibited exceptional ability in numerous fields at a young age, owing to his divine heritage. Eager to prove his strength, he traveled with his uncle to serve in Ulster's army. His name came up from a childish mistake, when he failed to follow the King's word when he was directed. Staying behind to finish up a hurling match, he was attacked by the blacksmith, Culann's vicious guard dog, a frightful beast that possesses the strength of ten men. While Cu Culainn was able to wrestle the dog to the ground and strangle it to death, the retinue returned, filled with praise and awe at his actions...save the blacksmith. Seeing the man's sadness, Cu offered to raise the dog's pups, and serve as Culann's guard dog until they were grown. Turning the boy down, Culann told him to train instead, and be a guard dog for all of Ulster. Nevertheless, the name stuck throughout his life.

After getting into the Red Branch Knights, Cu soon became bored with his position. Falling in love with the princess Emer, he tries to woo her to make a name for himself, venturing into the Land of Shadows to gain the power to do so. Finding the mysterious sorceress who controls the land, Scathach, he joins up as her apprentice, and makes a friend for life there, Ferdiad. However, their friendship was tested as they competed over the right to wield the legendary spear that became his Noble Phantasm, Gae Bolg. Using his magical abilities and god-given strength, though, Cu proved the victor. Scathach told him before he left that she'd like to die at his hands, but they both knew that was an impossibility.

Fighting in a war while still under Scathach's tutelage, he found himself pursuing and capturing Aife, the lord and lady of the opposing kingdom, and ended up taking her. After Scathach beat him for his actions, he asked her that if she bore his child, name him Connla and send him to Ulster. He was to be given three vows to follow: "To not answer his name when asked", "To not change course", and "To not back down from a fight", the worst possible rules that could be given to his son. He and Ferdiad left the Land of Shadows on the same day, and he did not see Scáthach when they left because she had passed down everything to him and had nothing more to tell him.

On returning to Ulster, he found his country embroiled in a war with Queen Medb, who sought to take Ulster's golden bull. Due to a curse, no man of Ulster born could stand against an invader, but Cu was born on a fairy mound as a demigod, and could fight on the entire nation's behalf. He was so strong, that he could fight Medb's entire army single-handed, and the fight was later shifted to a series of one-on-one battles as her forces were slowly decimated. Using his rune of vows, Ath'nGabla, he forced a series of fights that could not be backed down from, and continued whittling down Medb's forces from then on. He soon grew so exhausted, however, that he had to sleep for an entire day, which allowed Medb's forces to advance, something he blamed himself for.

The fighting eventually came down to the strongest of the warriors of Connacht, the one man he never wanted to fight, Ferdiad. Their battle was not of Ferdiad's own will, but rather a scheme laid down by Queen Medb. Both had to serve their lords, so one life had to be discard to defend honor far more worthless than their friendship. They were equal in battle, resulting in the cornered Cú Chulainn having to utilize Gáe Bolg to pierce the heart of the man he loved as a brother.

Taking Ferdiad's life was the first time the demonic spear had seen battle since leaving the Land of Shadows, and it was released on his most precious friend. Holding his fallen brother in his arms, Ferdiad said his final farewell to Cú Chulainn, "Gáe Bolg is a glory given to only the most gifted of warriors. In that brilliant hall of learning, you were our pride." The battle ended with the defeat of Connacht, allowing the recuperated warriors of Ulster to pursue their army and add a great blow to the defeat. He had managed to hold out against them for seven years, and finally succeeded in making them retreat.

After that, he fought no major battles for a long time, until a mysterious young man approached appeared on Ulster's coast. He beat any warrior who would speak to him, so the King declared that "Only Cú Chulain can beat this boy." Other than before his own death, that event marked the only time his wife stopped him, crying that "you mustn't go." There was nothing he could do to avoid a royal order, so the two met in battle at the coast. He was a strong opponent that forced him to utilize Gáe Bolg. The warrior said "She didn't teach me that" before dying, revealing his tutelage under Scáthach. It was then that it was revealed that his name had been Connla, Cú Chulain's son.

After that, Queen Madb had perceived her release as the greatest insult, vowed vengeance against him. As Celtic warriors had the custom of making geas, with those warriors who broke them being cursed, she utilized those of Cú Chulain against him. She assembled warriors from the lands with grudges against him, and cornered him with many plots. He was forced to break his geas one by one, resulting in him losing his abilities. Ulster was once again beset by sickness, so he challenged the army of Medb single-handedly. Acting as the shield of Ulster and committing many deeds of valor, he had a life unexpectedly short in comparison to that valor. His life ended in a ditch, impaled by his own spear. Refusing to die lying down, he forced himself up and tied himself to a tree.

RP Sample

Reconnaissance. Ugh.

That was the job he was given by his Master, that bastard of a Priest. If he hadn't immediately used one of the Command Spells he'd ripped from his erstwhile Master's arm, he'd probably have had a lot of fun goring the prick with Gae Bolg. As it was, he had to listen to orders. And to add insult to injury, he was forbidden in engaging in long fights, mostly sent to scout out the strength of the Servants in the war. Which is especially bad when he's having fights as fun as that blasted cheater of an Archer and the girl Saber.

Still, things weren't all bad. The town was pretty, certainly a far cry from the old villages and castles he'd lived in in Ireland. All the metal was off-putting, but aside from that, the glimmering lights were certainly a nice addition. It was almost as if night never came down, with all the light everywhere. Aside from that, he'd seen a fair few beautiful women around town, even discounting Archer's Master and Saber.

Beyond that, though, he had his work cut out for him. His Master wanted information on all 6 other Servants in the war. He'd checked Saber and Archer off the list, which meant the Knights were out of the way. He wasn't particularly worried about the others, but surprises did happen. Still, if they were half as much fun to fight as the other two were, he couldn't complain one bit.

Stopping on a rooftop, he took the time to cast a rune spell, using Ansuz, and Sowilo woven together. The runes or divination and success combined to point him in the right direction, leading out of the city. Following the path, he comes to a large, staired hill.

"Well." Cu Culainn ponders, grinning wide. "Let's see what fate has in store for me now, hmm?"
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Nov 7 2013, 10:05 PM

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